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217 articles
Xbox's smaller studios are reportedly trying to survive outside the machine
News

Xbox's smaller studios are reportedly trying to survive outside the machine

By admin

Reports say Double Fine, Ninja Theory, Compulsion Games, and other Xbox teams are exploring buyouts or spin-offs as closures loom. For players, the worry is simple: what happens to the strange, personal games Xbox once promised to protect?

Jun 16, 2026 5 min read
#Gaming News #Xbox #Microsoft
Dan Houser just explained why GTA survives players ignoring the plot
News

Dan Houser just explained why GTA survives players ignoring the plot

By Mike

Houser reportedly says Rockstar worlds work because players can make their own trouble. That is the part GTA 6 has to nail, not just the next big story trailer.

Jun 16, 2026 4 min read
#Open World #Rockstar Games #Red Dead Redemption 2
MOLE turns horror into a machine you have to keep alive
News

MOLE turns horror into a machine you have to keep alive

By Tux

Off Black Creations has launched MOLE on Steam, a short psychological horror sim about a lone Navigator, a colossal drill, and the terrible business of learning what all those levers do.

Jun 16, 2026 3 min read
#Indie Games #steam #psychological horror
Give Me the Messy Game With a Pulse
Opinion

Give Me the Messy Game With a Pulse

By Reed Calder

Perfect games are nice. The ones players remember for decades are often stranger: rough, stubborn, full of ideas, and impossible to mistake for anything else.

Jun 15, 2026 4 min read
#retro gaming #game design #Opinion
Dwarf Fortress is getting dinosaurs, because the caves were too safe
News

Dwarf Fortress is getting dinosaurs, because the caves were too safe

By Britney McShade

The June 25 Dino Update adds 100 extinct creatures, baby variants, dinomen, and new world settings. The important bit for players: the prehistoric chaos is optional.

Jun 15, 2026 4 min read
#Strategy #updates #Dwarf Fortress
Croakwood wants the Anno brain buzz without the panic spiral
News

Croakwood wants the Anno brain buzz without the panic spiral

By Alex Thorn

Texel Raptor's frog townbuilder keeps production chains, custom homes, and fussy residents, but drops war, timers, and hard collapse states. That might be exactly the comfort-management niche players need.

Jun 15, 2026 4 min read
#Indie Games #Cozy Games #City Builders
Dead by Daylight is planning the next decade, not a sequel
News

Dead by Daylight is planning the next decade, not a sequel

By Reed Calder

Behaviour's 10th anniversary roadmap puts Jason Voorhees, Terrifier, community chapters, modding tools, and a 2027 visual overhaul on the same board.

Jun 15, 2026 4 min read
#live-service #Horror Games #Dead by Daylight
Game Subscriptions Are Teaching Us to Rent Our Attention
Opinion

Game Subscriptions Are Teaching Us to Rent Our Attention

By Alex Thorn

Subscriptions make it easier to try games, but they can also turn a library into a conveyor belt. That changes how players judge value, time, and even finishing something.

Jun 14, 2026 4 min read
#Opinion #Game Pass #Subscriptions
Vanillaware sounds ready for more PC ports, if publishers blink first
News

Vanillaware sounds ready for more PC ports, if publishers blink first

By Mike

Muramasa: Revenant Blades is finally headed to Steam in 2027. The bigger question is whether 13 Sentinels, Dragon's Crown and Odin Sphere can escape their platform cages too.

Jun 14, 2026 3 min read
#PC Gaming #Steam #Vanillaware
Zlin City makes the city builder feel like a handmade model railway
News

Zlin City makes the city builder feel like a handmade model railway

By Alex Thorn

Polyperfect's upcoming Steam city builder uses scanned physical miniatures, Zlin architecture, and a slower diorama pace instead of another giant map full of traffic math.

Jun 14, 2026 3 min read
#PC Gaming #Indie Games #Zlin City Arch Moderna
Creepshow finally has a Steam window, and the format makes sense
News

Creepshow finally has a Steam window, and the format makes sense

By Tux

DreadXP and PHL Collective are bringing the Shudder horror anthology to PC in August 2026 as a point-and-click adventure built around twisted standalone tales.

Jun 14, 2026 3 min read
#PC Gaming #Horror Games #Steam
Please Let Games End Before They Start Begging
Opinion

Please Let Games End Before They Start Begging

By Britney McShade

A good ending respects the player. Not every game needs a forever grind, a weekly checklist, or an endgame treadmill wearing a fake mustache.

Jun 13, 2026 4 min read
#live-service #game design #Opinion
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