Steam Next Fest's AI labels are now part of the demo hunt
Eurogamer found 1,704 Steam Next Fest demos with generative AI disclosures on SteamDB. That does not make every demo suspect, but it does make the label worth checking before you wishlist.
Eurogamer found 1,704 Steam Next Fest demos with generative AI disclosures on SteamDB. That does not make every demo suspect, but it does make the label worth checking before you wishlist.
Off Black Creations has launched MOLE on Steam, a short psychological horror sim about a lone Navigator, a colossal drill, and the terrible business of learning what all those levers do.
Texel Raptor's frog townbuilder keeps production chains, custom homes, and fussy residents, but drops war, timers, and hard collapse states. That might be exactly the comfort-management niche players need.
Polyperfect's upcoming Steam city builder uses scanned physical miniatures, Zlin architecture, and a slower diorama pace instead of another giant map full of traffic math.
The art of rally team's new off-road exploration game has a Steam Next Fest demo now, and its best pitch is not horsepower. It is mud, maps, co-op wandering, and taking the long way around.
Bounce 2 sells itself like a lost Atari sequel, but the Steam game is real: a strange, scrappy PONG brawler built for local chaos, online matches, and CRT obsessives.
A focused six-hour game can feel more generous than a giant map packed with chores. Time is part of value now, whether publishers want to admit it or not.
Gareth Damian Martin's next RPG turns you into a mind-hopping parasite in a decaying coastal city. The strange part is not the fungus. It is what that premise could do to player agency.
Innersloth's single-player Among Us spin-off sounds strange on paper, but the Steam page hints at exactly why it might work if the mystery has teeth.
Day of the Devs brought 20 indie games to Summer Game Fest. These are the ones to put on your radar first, from Threads of Time to Dreadmoor and Tenebris Somnia.
A tighter backlog list for players who want a full game, a real ending, and no second job pretending to be side content.
The Steam demo for sourencho's indie puzzler has a simple pitch: move like an animal, become it, then use that new body to crack the meadow's rules.