Mina the Hollower's 300,000-Copy Start Makes Its Delay Look Smart
Yacht Club's new action-adventure sold 300,000 copies in three days, but the real story for players is how a risky delay turned a make-or-break launch into a stronger game.
Yacht Club's new action-adventure sold 300,000 copies in three days, but the real story for players is how a risky delay turned a make-or-break launch into a stronger game.
The Polish indie RPG is aiming straight at Gothic’s sacred ground: living worlds, hard choices, and hostile progression. The question is whether simulation can beat spectacle.
Is Hollow Knight: Silksong a masterpiece of challenge or a festival of frustration? We dive into the great difficulty debate, looking at Team Cherry's design philosophy, the divided player base, and what the critics are saying about this brutally beautiful game.
Valve is overhauling the Steam store. We break down the new design, from its consolidated menus to its powerful new search tools, and give you the essential tips to unearth the hidden gems that the algorithm won't show you.
The Steam Next Fest for June 2025 has wrapped, revealing a vibrant and diverse slate of upcoming indie games. We highlight four standout demos—MIO: Memories in Orbit, Wildgate, The Gecko Gods, and Troublemaker 2—that showcase the creativity and innovation thriving in the indie scene.