The Endgame Is Eating the Game
A post-credits grind can be great. Bolting one onto every game turns finales into onboarding screens and playtime into unpaid admin.
A post-credits grind can be great. Bolting one onto every game turns finales into onboarding screens and playtime into unpaid admin.
Behaviour's 10th anniversary roadmap puts Jason Voorhees, Terrifier, community chapters, modding tools, and a 2027 visual overhaul on the same board.
A good ending respects the player. Not every game needs a forever grind, a weekly checklist, or an endgame treadmill wearing a fake mustache.
Volatile world of live-service games. We break down why so many titles crash and burn shortly after launch, while others build lasting empires, and what developers can learn from the graveyard of good intentions.